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WildStar Wednesday: The Story of an Epic World

Posted Feb 08 2012 11:13 PM by Gazimoff in Articles

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Fridays are usually my favourite day of the week. They’re a gateway to the forthcoming 48 hours of delicious sleep, all waiting just around the corner. WildStar Wednesdays are catching up fast, however, with Carbine battling those midweek blues with scrumptious updates and delectable artwork.

I should eat before I write these news posts.

Moving along, this week’s update is brought by Chad "Pappy" Moore, the Lead Narrative Designer over at Carbine. In his article, "The Story of an Epic World," Chad gives an overview on how his team started building the Nexus from its initial concepts through to the stories and conflicts that shape WildStar. It gives a real idea of why world building is such a huge challenge.

Chad also brings up how important the personality of WildStar is and how it influences several parts of the game. If you’ve seen the introductory move trailer, you’ll understand how strongly that personality comes out (and if you haven’t, go watch it now!), so it’s great to hear it’s also going to be firmly embedded in the game.

You can find more detail in Chad Moore’s update on the WildStar Website. We’ve been promised more news in the months ahead and we can’t wait to hear it!


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